Necromunda Planet Warhammer 40K – Part 6 (Part 6 of 6)

Necromunda: A World of Crime and Corruption

Located in the grim darkness of the far future, Necromunda is a hive world plagued by rampant crime and corruption. While it may seem like a lawless and anarchic society, the truth is that Necromunda operates under a complex web of rules and regulations that govern the behavior of its inhabitants.

The Great Web of Necromunda

At the heart of Necromunda’s society lies the Great Web, a network of interconnected organizations and factions that compete with each other for power and resources. This web is maintained by the ruling elite, who use it to manipulate and control the population. The Great Web is a delicate balance of power, and any disruption to it can have far-reaching consequences.

Crime and Punishment

In Necromunda, crime is a way of life. From petty thieves to powerful gang lords, everyone is involved in some form of illicit activity. However, not all crimes are treated equally. Crimes against the state, such as heresy or AI research, are dealt with swiftly and severely by the authorities. Other crimes, such as robbery or extortion, are often tolerated as long as they do not disrupt the balance of power.

Outcasts and Outlaws

Those who operate outside the boundaries of the Great Web are known as outcasts and outlaws. These individuals are often forced to live on the fringes of society, eking out a meager existence in the shadows. Outcasts are those who have been expelled from society, while outlaws are those who have chosen to reject the rules and conventions of the Great Web.

Mutants and Other Elements

Mutants are a feared and reviled minority in Necromunda. Born with genetic defects caused by the planet’s polluted environment, mutants are often persecuted and forced to live in hiding. Other elements, such as Squat miners, Cold Traders, and Imperial Impostors, also operate in the shadows, seeking to exploit the system for their own gain.

Rebel Lords and Helot Cults

Rebel lords are insurgent leaders who seek to overthrow the ruling elite and take control of the Great Web for themselves. Helot cults, on the other hand, are groups of fanatical worshippers who seek to bring about a new era of enlightenment and freedom.

The Imperial Fists

Necromunda is one of two recruiting worlds for the Imperial Fists Space Marine Chapter. The Fists are based in the Spear of Dorn Fortress, and their presence helps to maintain order and stability in the region.

Satellites and Trade

Necromunda has a number of artificial satellites, including the Eye of Selene, an orbital trade port. The Ring is the only means by which goods are legally brought to or from Necromunda, and it plays a crucial role in the planet’s economy.

In summary, Necromunda is a complex and corrupt society governed by a delicate balance of power. From crime and punishment to outcasts and outlaws, the planet is home to a diverse range of characters and factions, each seeking to survive and thrive in a harsh and unforgiving environment.

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