The Sabbat Worlds Crusade: The Blood Pact Threat – Part 14

Title: The Warhammer 40K: The Chaos of Lubov and the Heroic Liberation

In the grim darkness of the far future, there is only war…and Lubov. The planet was a battleground, its surface ravaged by the forces of Chaos. The Lord Militant stationed at the front, General Andreas Khide, knew that the situation was dire. His task force was only a stop-gap measure, a temporary solution to keep the enemy at bay. As the forces of Chaos grew stronger, the General’s task force was showing signs of wear and tear, desperate for respite.

Unfortunately, the Lord Militant gravely misunderstood the scale of the threat on Lubov. Far from a simple skirmish, the planet was teetering on the brink of total Chaos. The enemy was not only formidable but also diverse. Chaos cult armies, levies of forcibly conscripted citizens tainted by the Warp, war machines, corrupted Chaos Titans, and a considerable number of Traitor Chaos Space Marines all joined the Chaos Army.

Amidst the Chaos, the Transcontinental Nexus – the heart of Lubov’s Hive cities and manufactoria – was occupied by these forces. Enhancing the enemy’s might was the deadly and ferocious Clan Army of the Blood Pact. This sinister force was led by AR Etawa, a being believed by Imperial scholars to hold a rank equivalent to a Colonel or General. This capable and charismatic leader had managed to forge the disparate forces of Chaos into a singular, coherent structure.

Planning the liberation of Lubov was no mean feat. The planet’s defenses were formidable, and 19 separate plans for an initial assault were rejected. The outer Hive cities of Shady Bay, Zinc Hill, and Kasenberg remained active, making a principal assault unfeasible. The enemy’s air coverage was heavy, with mobile land carriers making it nearly impossible to track the enemy’s Interceptor squadrons from orbit.

General Khide, ever the strategist, sought the counsel of his Imperial Navy officers. The initial plan was to bring the fleet into a tighter, lower orbit to accurately target these land carriers. However, the Navy officers were unwilling to risk their line ships against the enemy’s formidable anti-orbital batteries. Thus, a daring plan was hatched – a full-scale air battle to claim air superiority.

Flight Marshal Ked Hyun of the Aeronautica Imperialis presented an audacious plan to send eight massed waves of Imperial fighters ahead of the troop drop. The massed waves of Aeronautica Imperialis fighters, made up predominantly of Thunderbolts but also including some wings of Lightnings, attacked at zero hour on day one.

The battle was fierce, with nearly 30,000 Imperial aircraft and 45,000 enemy warplanes clashing in the skies. Key zones like Shady Bay, Bulk Cliff Hive, and Zinc Hill became the epicenters of conflict. The air battles raged for days, with the scale of the engagement peaking on the first and third solar days.

Despite the chaos and the odds, the Imperial forces rallied. By the third solar week of the air war, Chaos’ air power was reduced to only a third of its starting strength. Lubov was now vulnerable to a full-scale Imperial ground assault.

The liberation of Lubov was not merely an objective; it was a testament to the indomitable spirit of the Imperial forces. The battle may have raged on, but the will of the Imperium remained unbroken.

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