C’tan Mag’ladroth – The Necron’s Star God – Part 3

Whispers of Warhammer 40,000: Echoes from the Cosmos

Nebulas away, in the void of space, a spacecraft approaches. The scriptures, like an ancient alien codex, foretell of a journey towards the Samal system, a swirling cosmic orchestra of nine planets. Fagi, the oracle of their interstellar odyssey, illuminates the scene – four gas giants, an icy rock barely qualifying as a planet, and, at the far end, a scorching ball of stone. Sandwiched between these celestial bodies, a toxic orb and a world all too familiar to mankind.

“Behold, the Sol system,” Nelha declares.

“Indeed, it is Sol,” Fagi confirms, his eyes locked on the third planet from the sun. It is a sphere of unfamiliar beauty, a stunning mosaic of blues and greens – a world composed of land and oceans. Yet, in its unfamiliarity, there lies an undeniable familiarity. Stripped of its oceans, with its earth blackened and scarred by a continent-sized structure that blisters on its surface, the planet’s true identity is revealed.

“This,” Fagi nods, “is Terra. Earth.”

Next, he points to the rust-red sphere of the fourth planet, Mars, which appears more akin to its present state, devoid only of the colossal forges near Mount Olympus and orbital docks for the Solar Line Fleet. The spacecraft spirals toward the heart of this stellar system, halting at the red planet, around which cryptic hieroglyphs bloom.

“They are flying to Mars,” Kazin voices, horror creeping into his tone.

“The world engine?” Samal queries, bewildered.

Fagi, resolute in the face of the unknown, responds, “It is the Tomb of the Lords of Boris. Here they etched their destiny to deliver the Mechanicum world to Mars.”

A confrontation sparks amidst this cosmic journey. Turin, defiant, challenges Fagi, “Do you think you are the master of Boris? The world rules you. It will carry you to the end and then what will become of you? Do you think what lies on Mars will welcome you as a liberator? It will tear you apart.”

Turin’s words hang heavy in the air, a foreboding prophecy of doom. His defiance, however, is met with swift retribution. Heiroth, a nebulous entity, unleashes a volley of necrodermis blades, slicing through Turin’s mechanisms. His arm falls clear, his legs buckle, and he slumps onto the riverbed.

“Do you hear, humans?” Turkin bellows, “Boris will finish its journey. Your red world will fall, your blue world will fall. Your race will wither away when my Dynasty wakes.”

Heiroth, not satisfied with mere words, forms a single massive blade from the necrodermis around his arm, plunging it into Turin’s throat. Turin’s head is severed, sinking beneath the surface.

The tale takes another twist as we delve into the legend of the Void Dragon, a mighty Shard which managed to escape Necron capture, feeding on Ancient Terra’s life energy. Subdued by the Emperor, it was locked away on Mars in the Noctis Labyrinth, a prison built by the Necrons for a Shard of the C’tan, a fragment of Magad Roth. This entity likely bestowed upon humanity various marvels during the Dark Age of Technology. Millennia later, the Necrons would attempt to liberate Magad Roth, their schemes threatening the very existence of humanity.

Thus, echoes from the cosmos whisper tales of Warhammer 40,000, tales of planets, spacecraft, and alien entities, all intertwining in a grand cosmic dance, filled with intrigue, conflict, and the never-ending struggle for power. As our journey continues, we delve deeper into the mysteries of the cosmos and the tales they hold. Stay tuned for more in this multi-part series.

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