War of the Beast – When the Imperium Could Have Ended – Part 3

In the swirling tempest of Warhammer 40,000 lore, the saga continues to unfold in a universe where the line between hero and villain is blurred by the fog of war, and alliances shift as quickly as the tides of battle.

The suicide heroes, in their quest to obliterate the power systems, achieved the unthinkable – the Battle Moon was no more. Yet, the victorious cheers of the vanquishers were cut short as another planet emerged from the warp, casting an ominous shadow over holy Terra.

Controversy and intrigue were not far behind. The whispers of corruption and incompetence began to swirl around Margaret Reand, the savior of Port Sanctus. The powerful Inquisitor Veritus, in his pursuit of absolute power, accused Margaret and dispatched a team of assassins to claim her soul. Faking her death, Margaret went into hiding, narrowly escaping numerous assassination attempts.

Meanwhile, the Imperium was swallowed by the Ork invasion, every sector ablaze with the fires of war. A poignant quote aptly captured the scenario, as Lord Governor Charleston famously said, “You will shoot at enemies to destroy them, but you will shoot at traitors twice to ensure they receive their deserved death.”

The Space Marines stood their ground, defending their own holdings, unable to send troops to Terra. With the Imperial Fleet significantly reduced and scattered after the battle for Port Sanctus, panic gripped humanity. The Arbites’ attempts to quell the riots proved futile, and the High Lords were paralyzed by desperation.

The Imperial Palace became the refuge for the Senator Imperialis, and from there, a daring venture was born, known as the Proletarian Crusade. Jasina Tull, the speaker of the Chartist Captains, proposed an audacious plan: millions of fanatics, supported by the Guardsmen and the Adeptus Arbites, would land on the attack moon, obliterating any xenos resistance.

Despite the opposition from his colleagues, Ecclesiarch Mesing, the head of the Imperial Cult, rallied behind the idea, harnessing all of the Church’s resources for its propaganda. The fanatical sermons ignited the human wave, reaching their goal on civilian ships. The Orks fought back fiercely, decimating the ranks of the fanatics. Yet, the sheer number of madmen managed to push the enemies back to the Battle Moon’s gates.

Despite the crusaders’ reckless bravery, their effort was in vain. The Orks manipulated the planetoid’s mountainous surface, crushing the humans like insects. The Proletarian Crusade was annihilated in an instant. The Orks, in a show of mockery, dispatched a delegation to Terra, presenting the Council of Terra with an ultimatum – surrender unconditionally or face destruction.

While the Imperium stood on the brink of destruction, a glimmer of hope emerged. Two inquisitors, Veritus and Vand, reconciled in the name of saving the Imperium. The alliance was brokered through the active mediation of the Grandmaster of the Officio Assassinorum, Draon Vangor. Yet, Vangor was more than just a peacemaker – he was a puppeteer with far-reaching plans for each High Lord.

When it seemed things couldn’t get any stranger, seven Eldar Harlequins infiltrated the Imperial Palace. Claiming to come in peace, they made short work of the Lucifer Blacks, the palace’s elite guard unit. The adeptus custodes, the emperor’s bodyguards, were the final line of defense. They managed to capture the leader of the Harlequins, Shadower Lariel, near the throne room itself, with the help of Veritus and Vangor.

The saga continues to unfold, teetering on the edge of hope and despair. Stay tuned for more tales from this dark universe, where every victory comes at a cost, and the battle lines are redrawn with each passing moment.

Author

Leave a Reply

Your email address will not be published. Required fields are marked *